

This project turned out to be so much larger than I anticipated it would be, even with some amazing tools available to work with, including Bighead's own Custom Texture tool, which is invaluable.

So, I can't believe it but here we are, with almost all of Sonic Adventure 2 updated for HD. Assorted UI elements redrawn (previously missed) Additional Battle Mode stage textures upscaled (previously missed) inc: Sonic, Shadow, Knuckles, Rouge, Tails, Eggman All Battle Mode alternate costumes upscaled and redrawn Here's some screenshots showing off Tails' and Eggman's Battle Costumes, followed by the latest changelog and the download: Other than that, I couldn't find anything else significant, though there are so many variations to the chao that I might still be missing some textures. There are several more Battle Mode stages that are altered from the single player game and have their own unique textures, and not just the new stages added to SA2 Battle over the Dreamcast game. I've done my best to go through the various sections of the game looking for anything I may have missed, and it turns out I did miss a bit. Unless anyone finds any glaring omissions, I am considering the main texture pack complete and this will be the final version. The few exceptions include dialogue subtitles and other cutscene text, as well as some other textures that are dynamically generated by the game. With this release, I can pretty safely say that about ninety-nine percent of the game has been re-textured.
Sonic adventure 2 battle rouge outfits update#
I am pleased to present Battle Mode costume update number four, and with that, announce the release of Sonic Adventure 2 Battle HD Project v2.2.
